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''Rise of the Dragon'' is a graphic adventure game released in 1990 for DOS and Macintosh, and later remade for the Sega CD (1993) as well as the Amiga. It was one of the few adventure game titles developed by Dynamix, a company that was better known as an action and flight simulator game developer. ==Gameplay== Gameplay in ''Rise of the Dragon'' is similar to that of Dynamix's other 1990s adventure games, ''Willy Beamish'' and ''Heart of China''. The screen shows the current room roughly from the protagonist Blade's perspective. Movement occurs with the cursor, which becomes an arrow to proceed to another room or a magnifying glass to get closer to a part of the current scene. The game has a time meter that reflects the passage of time in the game. Each of Blade's actions takes up a certain amount of time. Some game events will only occur at particular times. The player must find a way to delay the plans of the game's villains, or the game will end after only three days and Blade will not have time to save the day. Travelling between locations can take up a lot of in-game time, so players must plan their moves strategically. Several puzzles in ''Rise of the Dragon'' have multiple possible solutions Blade's activities can influence the plot of the game later on. Game characters remember his earlier behavior, and if he says the wrong thing to key characters they will refuse to help him with his work, which can render the game unwinnable. ''Rise of the Dragon'' features two action scenes and an aim-and-shoot scene. It is possible to beat the game without playing through all of these scenes. If the player tries and fails to complete the action scenes several times, the game will offer the chance to automatically win the sequence and move on to the next scene. 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Rise of the Dragon」の詳細全文を読む スポンサード リンク
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